Anything not covered by these rules below, please refer to the IEM Rulebook.
All players participating in PlayerUnknown's Battlegrounds (henceforth PUBG) competitions must enter their PUBG game ID. The gameaccount is needed to invite players into a custom match and to check if the correct player is playing. In order to participate in tournaments & ladders by ESL, you must meet the following requirements:
- You must be a registered player on the ESL website.
- You must be 18 years old or older.
- You must have an active PUBG account in good standing and link it to your profile.
- Squads that are invited are not allowed
- Other squads from organisations that are invited are not allowed (see IEM rules)
- Players from invited teams are not allowed in other teams in the qualifiers (see IEM rules)
- Nobody is allowed to sign up for both EU and NA qualifiers (see IEM rules)
- You must have a valid visa or equivalent permission to enter the United States for the duration of IEM Oakland!
If you do not not meet these requirements, you will be deemed ineligible.
Sign-ups will be closed for both qualifiers on Friday 27th of October at 12:00 CEST (3 AM PDT). If your team has not signed up before this time you will be unable to participate.
Any players taking part in the IEM Oakland 2017 qualifiers will be required to show a valid Visa or visa waiver (for relevant countries) for entering the US by the end of October.
Any failure to provide entrance documents to the US before that date will cause the team to lose their qualifier position to the next team in line.
Team and Player Names
ESL reserves the right to edit Nicknames and/or URL aliases. Team or player names that are too similar to that of another team or player are subject to be changed by ESL. For more information on team and player names, please refer to the ESL Global Ruleset section 3.1.2. “Nicknames, Team Names and URL Aliases.” If a team name has been wrongly seized, please file a support ticket with proof of ownership of the name.
Only registered team members are allowed to play for a team. Playing in any matches with a ringer is prohibited. (See “Ringing/Faking” in the ESL Global Rules) Players and teams must compete under their officially registered PUBG team names and Nicknames during all official matches.
Team rosters must consist of at least the minimum amount of players required to participate in a cup. Teams are only allowed to play with players on their roster with a registered gameaccount. All roster changes must be made prior to the start of a cup. Playing with different players and/or illegal ringers will result in punishment. Teams in the EU qualifier must contain at least 3/4 players from that region, while teams in the NA qualifier must contain at least 2/4 players from that region.
All players must install the newest version of the game in order to participate in ESL tournaments. Updates must be installed before the tournament starts, so delays will be at a minimum.
Teams are responsible for their own technical issues (hardware/internet). Matches will not be rescheduled because of technical issues and matches will be played nevertheless. If the warm-up time in starting island is exceeded, the game goes on, even if the issue is not solved yet.
The best 160 teams will be seeded into the tournament based on the team's average MMR value in their registered region from the latest ongoing season (starting 20th of October 2017). This will happen during the 23 hours between sign-up end and check-in start. This information will be based on official numbers provided to the tournament organiser by the developer directly and will not be publicly available. The last remaining 160 slots will be available on a first-come, first-served basis beginning from the check-in process start one hour before the start of the tournament.
To keep tournaments as efficient as possible, ESL reserves the right to disqualify teams. This will only be done in cases where a team purposefully stalls or attempts to block the tournament from starting.
Usage of Reshade, SweetFX, VibranceGUI, and other 3rd party programs that enhance, add, modify, or remove game appearance, color, or files, is strictly prohibited during this event.
You as a player are not allowed to add, modify or remove game files from their intended state. Any such manipulation will result in immediate disqualification.
Intentionally changing your character's angle to look through a texture or object is prohibited.
You are not allowed to set two actions to the same key in key bindings.
If your match is streamed on an official channel any removal of clothes will be punished. You are required to keep your character clothed in these matches.
The intentional use of any bugs, glitches, or errors in the game is strictly forbidden and will be penalised. Any team found to be using any known exploit will forfeit their game upon the first occurrence of the exploit. If the team is found to use another known exploit for a second time and it is determined to have been done on purpose they will be removed from the event and barred from any future events. Betting during any ESL event (by a player, team, or on behalf of anyone associated with the team) is off limits. Those partaking will be disqualified from the event in question and will receive a minimum of 6 months ban.
PUBG Cup Rules
PUBG Tournament Format
Common Match Settings
- Server region: EU or NA respectively
- Team: Squad 4P
- Player Camera Restriction: First Person only on
- Map Option: Sunny
All games are to be played with the Erangel "Sunny" map setting. Teams do not pick or ban maps or weather types.
Custom Match Settings
- Server Region: EU or NA respectively
- Player Number restriction: 100
- Team: Squad 4P
- Zombie mode: Off
- DBNO Revive: On
- DBNO revive Casting time: 10s
- DBNO HP Decreasing rate: 1x
- Player Camera Restriction: First Person only on
- Map Option: Sunny
- Playzone Progress: 1x
- Centralized circle: 0x
- Red zone: Disabled
- Care Package Frequency: 1x
- Car / Motorbike: 1x
- Boat: 1x
- Unarmed attack Damage rate: 1x
- Sniper Rifles: 1x
- Assault Rifles: 1x
- SMGs: 1x
- Shotguns: 1x
- Handguns: 1x
- Throwables: 1x
- Melee: 1x
- Crossbow: 1x
- Scope Attachments: 1x
- Magazine Attachments: 1x
- Muzzle Attachments: 1x
- Stock, Foregrip Attachments: 1x
- Med kit : 1x
- First aid: 1x
- Bandage: 1x
- Pain killers: 1x
- Energy drink: 1x
- Jerry can: 1x
- Bag Lv1: 1x
- Bag Lv2: 1x
- Bag Lv3: 1x
- Helmet Lv1: 1x
- Helmet Lv2: 1x
- Helmet Lv3: 1x
- Armor Lv1: 1x
- Armor Lv2: 1x
- Armor Lv3: 1x
- Costumes: 0x
- Ammunitions: 1x
Every kill is worth 10 points.
ESL currently hosts tournaments in European and North American Regions. In the European qualifier The majority of the team (3/4) has to be from that region. In the NA qualifier 2/4 have to be from that region.
Please resolve any problems that might occur before a match starts. Connection or hardware problems during a match could lead to a disqualification by ESL admins. Make sure all players are eligible to play. In team games, all players must be registered for their corresponding team.
No substitute players are allowed.
If a participant cannot play at the scheduled start time, we will remove the team from participating in the tournament.
Number of players
Matches should be played with 4 players, if a team is missing a player they will be removed before the tournament start.
In the case that a player(s) disconnects, the team is allowed to continue to play the match at a disadvantage.
Participants can choose to forfeit a match if they wish. Forfeiting will result in 0 points from that match and possible penalty points.
If a match was incorrectly reported into our system, your team has 10 minutes to protest (here) the report. Match protests must include media evidence clearly showing the results of the match/series.Teams are responsible for providing proof of match results in case of disputes.
A rehost can only be played with admin initiation. Disconnects and lag issues will only qualify for a re-host if the issue occurs within the first 60 seconds of the game and affects a significant amount of players.
Observers are organized by ESL admins and people that are given permission by an admin (e.g. shoutcasters or streamers).
All results will be input by ESL personnel. If anything is unclear, participants should have screenshots available to verify the result and file a protest.
Communication & Support
Please use the PUBG Discord (linked on the tournament page) or submit a support ticket for any assistance during the cup. For general purpose communications we ask teams to use our PUBG Discord-server.
All participants must adhere to the decisions and rules of the tournament organizers, admins, and referees. All decisions are final, except in cases where the option to appeal is clearly stated. Conversations, either verbal or written, between organizers, admins, or referees, and participants are confidential. Publicly posting or sharing these conversations with outside parties is strictly forbidden, unless permission is obtained.
All match media (screenshots, demos, etc) must be kept for at least 14 days. Faking or manipulating match media is forbidden and will result in severe penalties. Match media should be named clearly based on what it is. It is not possible to file a protest or write a support ticket to complain about bad match media naming. However, if an admin is hindered in their work because of bad match media names then it can be punished.
Casting and Streaming
Casting an ESL match is only permitted with an ESL admin agreement. To get an agreement please write a Support ticket.
Personal Streaming is always allowed if ESL TV is not casting the same match. If ESL TV is casting a match, personal streaming is not allowed without an admin agreement. Personal Streaming of a match shown by ESL TV, without permission from an ESL admin, can lead to a disqualification of the team or ban of the participant streaming content during the tournament.
Penalty Point Catalogue
In general, a player and the team can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A team is only punished once per violation, regardless of how many players. Where a player or team receives penalty points for multiple violations, the penalty points are added together.
|Rule violation||Number of penalty points|
|No show1||Team: 3; Player: 2|
|Reject compulsory challenge||Normal: 1
Intense (top 10): 2
|Abort match||Player / Team: 2|
|Use of ineligible player|
|Inactive barrage||Player / Team: 3|
|Barraged||Player / Team: 6|
|Unregistered player||Player / Team: 3|
|Missing Premium (where required)||Player / Team: 3|
|Missing Trusted (where required)||Player / Team: 3|
|Ringer/Faker||Player / Team: 6|
|Playing with wrong gameaccount||Player / Team: 3|
|Playing without a registered gameaccount||Player / Team: 3|
|Multiple/Fake accounts||Warning / 1-3 penalty points|
|Deception||Player / Team: 1 - 4|
|Fake result||Player / Team: 4|
|Fake match media||Player / Team: 6|
|Fake match||Player / Team: 6|
|Cheating||Player: 12 / Team: 6|
1In cup and league matches default wins are given instead of a match deletion and penalty points.
Matches get only deleted if the team/player violating the rules won the match.
Only a team, which participated in a match, can complain about the results in any way. All rules are subject to change without notification.